A story-shaped dev blog about one potato, one unfinished game, several technical incidents, and the slow discovery that making games is mostly emotion management with export settings.
The Potato Builds a Game
The potato opened a game engine. This was its first mistake.
Follow the making of Spuddenly Human as a Prose Potato story trail: part dev blog, part kitchen-adjacent crisis, part sincere attempt to understand people through software.
See the whole trail
- The Potato Who Wanted to Become Human
- The Genre Problem
- The Potato Enters Godot
- The Day the Potato Looked Pasted On
- The Trailer Had Too Many Feelings