The Potato Builds a Game

A story-shaped dev blog about one potato, one unfinished game, several technical incidents, and the slow discovery that making games is mostly emotion management with export settings.

The Potato Builds a Game

The potato opened a game engine. This was its first mistake.

Follow the making of Spuddenly Human as a Prose Potato story trail: part dev blog, part kitchen-adjacent crisis, part sincere attempt to understand people through software.

See the whole trail
  1. The Potato Who Wanted to Become Human
  2. The Genre Problem
  3. The Potato Enters Godot
  4. The Day the Potato Looked Pasted On
  5. The Trailer Had Too Many Feelings
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